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Sonic mania intro sega 32x3/7/2024 ![]() Make it hub based, perhaps go for an aesthetic that reminds people of the anime intro of Sonic CD, it's possible now. Even better would be a true open world 3D sonic game with his full speed on display and the controls, level design and fov to make it not too frustrating. Sonic Mania was class, don't get me wrong, but I always feel like the game would benefit from being slower paced, a more deliberate platformer, which I know is totally against the philosophy of Sonic.but it's all a bit chaotic (pun unintended) for my liking, loved it when I was a kid though! SoR4 was everything I could ever want in a sequel, couldn't ask for more, SoR 2 has aged incredibly well mind you, still la really fun brawler with excellent music (perhaps the best of the 16bit era)!įor a new Sonic game, I'd like the camera to zoom out a bunch when you build up speed, add more story and rpg progression/flesh out the move-set, going metroidvania wouldn't be a terrible idea either, man that series is stuck in a rut. I never doubted that Sonic Mania would be a success, but with SoR4 there was always the danger that the hype was due to a small but vocal hardcore crowd and that it would be a very niche title (like what happened with Shenmue 3).Īs a long time SoR and Sonic fan, they were both great, but SoR's gameplay has aged a lot better imho, so obviously I preferred SoR4. Which game did you all personally prefer (poll added)? In terms of fun I've had playing them, I'm going to take the boring answer and say I like both equally, but I will give my vote to SoR4 purely for the fact that we didn't get a game in that franchise for 25 years, whereas Sonic has always been around (even with some 2D games, even if they didn't play exactly like the 16-bit titles). Maybe it's the online co-op mode, or the competitive nature of the combo system that helped it edge ahead on PC? I don't really associate either genre (side scrolling beat'em ups and linear, non-metroidvania 2D platformers) with PC gaming, so I'm really glad to see SoR4 break the half a million mark on the platform. The former certainly has more mainstream recognition and mind space (especially after the success of the movie). Maybe this is just a PC thing, and Sonic absolutely slaughtered SoR4 on the Switch. ![]() Some games play the jingle, but not with the full choir, or have a different voice actor sing the tune.Both have done very well, praised by both critics and fans alike. Virtua Fighter 5: Final Showdown (Xbox 360).Beach Spikers: Virtua Beach Volleyball (GameCube).The Story of Thor: A Successor of the Light.Sonic 3D: Flickies' Island (prototypes).Despite the advent of the CD-ROM and the ability to stream higher quality audio, it was not widely used in games after the demise of the Mega Drive, and was seemingly pulled from marketing campaigns by 1996. ![]() The first video game to include the fully voiced version was 1991's Sonic the Hedgehog, where the jingle alone is said to take up 1/8th of the cartridge's memory. The jingle was officially replaced with a new one in 2005 and then again in 2014, (North America also had the " Sega Scream" which was also popular) however the 1983 version continued to appear in Sonic games and is still arguably the most recognisable.īoth the Sega Master System and Sega Mega-CD use a non-voiced version of the jingle when starting up, as do several Sega Mega Drive games. It was used in virtually all Sega advertising from this point forwards, though consoles such as the Sega Saturn and Sega Dreamcast used their own identifiers. The earliest known use of the jingle dates back to 1983 with Japanese television advertisements surrounding the SG-1000. ![]() Consisting of two cords E♭ Major (E♭, G, B♭ "Se") and C Major (C, E, G "Ga"), the jingle fulfils two roles to inform customers that what they're looking at is a Sega product, and how the word "SEGA" is meant to be pronounced. Mostly due to its inclusion in the Sonic the Hedgehog series, Sega is known for having a two note "jingle" which typically plays alongside its logo. The Sega logo in Sonic the Hedgehog for the Sega Mega Drive, the first time the Sega jingle was heard in a video game.
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